Tuesday, January 5, 2010

Tower and Betrayal

This dream is a bit gamey. I am me, first person with my body, but it is somehow a game.

Maybe it works like the Holodeck.

The beginning of the level has somewhat glitched away. I journey to a tower that is raised in the middle of a swamp. A green lake, really. Not much in actual swamp wildlife or plantlife.

The way to the tower from land? A tree. One hunk of plantlife, a giant tree, grows with a large trunk splitting in a V with one long branch streching conveniently across the swamp waters and a mere jump away from the tower.

Must have been a boring dungeon, the top floor is the only section that sticks out to me. I got to the top and searched for a boss, key item, anything that would get me some progress or closure in this level.

Suddenly, a voice giving me advice. No. No thanks. I'll do this myself.

It doesn't take me long to give in. A picture of "Edward" appears in my head. He's not there physically with me, but I see him. He offers me a code/command that will help me with the boss.

Code: EJL

A keyboard suddenly appears and I type in the command. What happens when I input this code? I take a nosedive for nasty swampwater at bottom of tower. I hear laughing at me and trying to tell me that I have to do this at least three times. Lies. Although, I remember my finger hitting in the 'asdf' side of the keyboard for 'j'. Perhaps it was my own fault. I make my way back to the beginning.

I'm stopped by something odd on the ground. There are packages of cigarettes lined on the ground by some lettering. The lettering comes in two flavors: official blue (saying something about America) and graffitti black (saying something to the effect of "I do not agree"). While inspecting this odd site, Weatherman apears and starts telling me about it. I must not have been paying attention, because I have no idea what he said. After sticking around for a bit too long, considering I had a tower to conquer, two federal agents show up. A pretty pristine blonde lady and a nondescript football player type guy. The male fed starts collecting our IDs on the grounds that to smoke you must be 18, so we must be 18 to stare at them too? I was fuzzy on that. The blonde fed begins to telling us about this little demonstration. I am bored so I eat the sprouts hanging out in the ground around us. I guess swimming through swamps and dull speeches makes one hungry. Don't worry I didn't eat the roots, just the tiny green leafy tops.

But, alas, where was my protagonist's spirit? Onward to the quest. Back onto the tree I go. Wow, the branch is so thin, guys, the physics of this game has got to be failtastic. But a hop, skip and jump gets me into the tower.

Which has a stage like front in a semi-circular room that is separated by two tall bookshelves creating three little halls. KitKat comes with a clarinet and sits down. We are supposed to perform in these bookshelf hallways. I go to get my flute and a seat when the halls darken and KitKat comes to my side. We face the dark and a ghost of a grandma appears. She not of the milk and cookies serving breed. I get the feeling she would like to take our faces off. KitKat wards her out of our stage and magically seals off the first hall. Grandma Ghoulie comes down the second hallway just as KitKat gets it closed and the ghost runs into a green barrier. Too quickly she reappears down the third hallway and KitKat is gone. The ghost runs into my circle, and I wake up as she gets into Ghostie Grandma kissing range.

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